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Fall 2006
Esu and the Vagabond Minstrels
Five destitute entertainers are at a crossroads awaiting the booty
that the devotees of the god, Esu, will bring to aid their prayer
for good fortune. An old man arrives and offers to transform the
lives of these entertainers magically. The entertainers receive
miraculous power which they must use to help others from whom they
in turn could ask for anything. They can only use the power once.
Four of the entertainers use their power to help four desperate
but affluent people and receive promises of extraordinary wealth
from their supplicants-turned-benefactors. The fifth helps a leprous
couple who have nothing to give in return, expect their terrible
disease. As it turns out, these lepers, together with the affluent
patients and the high priest, are all messengers of the gods, including
Esu. The gods are testing the humans, but not on how good or bad
they are, but on their ability to be self-critical, imaginative
and self-reliant within an ethical framework.
Esu and the Vagabond Minstrels is one of the most popular plays
by celebrated African/Nigerian playwright, Femi
Osofisan. It is
described by its author as “a fertility rite for the modern
stage.”
Work in Development (Spring 2006)
Destinations
This is a new ensemble creation. The theme of “Destinations” is
the land in the distance which beckons. In this new play, humans,
the place beyond and the gulf/paths which separate/link the humans
and the beyond trade places as protagonists and antagonists. We
take inspiration from the many journeys and the many migrations
which have defined Africa and the places with which this continent
has been in contact, including Canada.
In a style reminiscent of
Market of Tales and a setting which crosses back and forth between
countryside and metropolises, “Destinations” begins
with the story of a man who determines to find his recently dead
palm-wine tapper in the Town of the Dead. A dramatic transformation
of some of the incidents in Amos Tutuola’s The Palm-wine
Drinkard (1952), the first movement of “Destinations” segues
us through the land of dream into an extraordinary forest that
separates humans and the other world, the latter home to a range
of beings, half-beings and non-beings. Our man, Ojo, equipped with
potent juju, the power of “say-so” and the like, heads
in the direction of night. Of course, the darkness transforms.
He meets talking trees, who trap him; he is compelled to fly. He
attracts a companion, a willful young woman, who refuses the groom
imposed on her by her parents and mistakenly falls into the hands
of “the Complete Gentleman”— a skull masquerading
as a handsome young man. When Ojo and his companion, Aina, eventually
reach the Country of the Dead, the palm-wine tapper has long become
a landed citizen and he loves the privileges of his new home. The
ex-tapper rewards the couple with a boon, a magical egg, which,
if used properly, will furnish Ojo all the palm-wine he and his
townspeople will ever need. But will Ojo and Aina use their egg
well? Ojo has been in a major dream. The second half of “Destinations” finds
us in the company of Zenait, who is sitting with her mother, Alem,
beside the fireplace in a medium-scale Canadian home. She is asking
her mother why she ran away from her home in Eritrea to Nairobi,
the city that never sleeps: “Where else did you go?” To
this question, Alem enigmatically replies, “I became Zulu.” Alem
relives her encounter with Takesure, a guerilla from South Africa,
on a mission in ANC’s friendly frontline states. How Alem,
a thorough Eritrean becomes Zulu, and how Zenait ends up Canadian
is the drama of the second half of “Destinations.” This
second half of “Destinations” is conceived as a journey
into dawn. |